Pros: Ties up the stories of Altair and Ezio while adding some much needed depth to Desmond.
Cons: The only real revelation in the game is that Ubisoft just bilked you out of your hard earned cash for a title that could probably have been DLC.Final Judgement: The game is a must if you’re playing Assassin’s Creed for the story, if you just like the game play or multiplayer, skip this title.
Available for: PS3, Xbox, PC (Steam)
http://assassinscreed.ubi.com/revelations/en-us/home/index.aspx
Instinct is an interesting phenomenon when you really stop and think about it. I mean, really think about it. To know something without any guidance or instruction? Now that’s cool. Salmon instinctually know where to spawn, birds know to fly south for the winter and I know to change the channel when Sex in the City comes on. Certain reactions are hardwired into us, written into our DNA and the very basic nature of our being.
NOOOOOOOOOOOOO! |
Assassin’s Creed takes this genetic theory a step further and proposes that the very memories of our ancestors stretching all the way back to the beginning of time are written into our DNA like a black box recorder. Every event that created our ancestors and defined who they were is encoded into our genetics. Through the use of the “Animus”, (a machine that allows these genetic memories to be read and experienced in a virtual reality) you can re-live the lives of your ancestors and even lean their skills and abilities. How awesome is that? Well… in reality it would probably suck for 99% of the population. I very much doubt many people would have a lot of awesome, kick ass, adventurous ancestors. Most would probably come out of the Animus with a strong knowledge of how to heard sheep or till fields or knit a mean tunic. C’est la passĂ© vie.
"Whee... fun!" |
Assassin’s Creed: Revelations is the fourth installment into the Assassin’s Creed series and I believe is fulfilling the role of tying up the loose ends of Altair and Ezio. In addition the game is, in a roundabout way, attempting to add some depth Desmond’s character. On the whole, Revelations isn’t bad but the story felt thin. When stacked against the other games in the series, Revelations is the lame duck of the family. It didn’t feel like there was anything really at stake. There was nothing pushing me to want to finish the story or learn what was going to happen next. It’s like when you watch one of the plethora of reality T.V. shows out there that feel the need to stretch the show out by another episode by throwing in a “Highlights of the show!” or “Never before seen footage!” episode right before the big finale. Yeah, you’ll still watch it, but at the same time you’re kind of pissed off at the cop out.
Revelations starts off immediately where Assassin’s Creed: Brotherhood left off. Desmond, after suffering a trauma which I won’t spoil, is hooked up to the Animus to essentially keep him alive. He awakens on a desert island where “Subject 16”, the mysterious figure that the Templars had been experimenting on prior to them capturing Desmond appears. 16 explains that both he and Desmond’s consciousness is trapped inside the Animus and that while it may be too late for 16, he can help Desmond get back to reality. Apparently all Desmond needs to do is defragment his brain and separate from his conscious mind the memories that belong to Altair, Ezio and himself. Yeah, okay, I don’t really see how that would work either but screw it. After all, I’m playing a game where the main character spends 90% of the game inside another game where he controls his ancestor in a simulation, created from his DNA. If I can swallow all that I suppose I can suspend my disbelief a tad longer.
Don't mind ol' 16, he's just hanging out and getting progressively crazier. |
In any case, the lion’s share of the game follows Ezio who has traveled east from Rome to learn about the legendary assassin Altair. Ezio has come to Constantinople to try and locate Altair’s five keys which will open his library and reveal some grand truth about the world. There is also a plot involving the Templars which is never really expanded on in any depth and doesn’t seem to really matter or concern anyone.
Altair getting older but still laying boot to ass. |
The only two parts of the story that I thoroughly enjoyed were the scenes that you play as Altair which are unlocked as you locate the keys, and the side story between Ezio and Sofia Sartor. The Altair scenes were compelling and dramatic. The Sofia scenes was nice as she quickly becomes Ezio’s love interest and gave are a welcome change of pace as Ezio get his happily ever after opposed to getting screwed over by the Templars once again.
I mean we all knew Ezio was gonna get a lady, how else would Desmond be able to relive all this if Ezio never had kids? |
The only other new offering to the Assassin’s Creed series that Revelations serves up is a Tower Defence mini game. As you take over districts of Constantinople the Templars will become more aware of your presence, if their awareness gets too high they’ll attack one of your assassin’s dens scattered about the city and you will have to rush to its defence. Once there you play overlord and order your assassins to build barricades, take up sniping positions from roof tops and so on. The defence game is challenging but you only ever have to play it once when it’s first introduced. After that you can completely avoid that entire facet of the game by simply monitoring the amount of heat you’re generating from the Templars and paying off heralds and assassinating city officials to reduce your awareness level as required. It’s slightly confusing, why put even put this game mechanic into the finished product if you’re only ever going to require me to play it a single time in a tutorial setting? Why not just cut it, or make it a more prominent feature of this installment of Assassin’s Creed?
At the end of the day, Revelations leaves me with mixed feeling and a lingering sense of dread. A sense I have had from other Ubisoft titles in the past. Ubisoft seems to be of the mind that it must release the next installment of its big ticket game every Christmas until they fall on their faces and the game gets mediocre reviews. They did it with Splinter Cell and they did it with Prince of Persia. A week prior to Revelations release Yves Guillemot, the CEO of Ubisoft, announced that Assassin’s Creed 5 would be released in time for the Christmas 2012 season and that it would be a fully-fledged title for the Assassin’s Creed series. I can only hope that the reason that Revelations was not up to snuff was because they were working on something big for the next game and not because the development team is exhausted and just trying to limp this series to the barn for the sake of Ubisofts financials.
16 and Adam Sandler, I mean Desmond Miles. |
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